Rigging Artists, Auckland

Last update 2024-06-13
Expires 2024-07-13
ID #2001470738
Rigging Artists, Auckland
New Zealand, Auckland, Auckland,
Modified January 20, 2024


Grinding Gear Games Games Developer from New Zealand, Auckland
Jobs Opened Until Filled at Grinding Gear Games

We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a diverse and inclusive studio of more than 175 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of Exile 2 development team.
Location: On-site in Henderson, Auckland, New Zealand
Relocation assistance (for the right candidate, if needed)
Full time position - 40 hours a week
We seek

Rigging Artists

to join our rigging team.
The position includes the following duties:
Provide 3 D artistic rigging and animation skills for various assets throughout Path of Exile
Use artistic and technical skills to rig and modify digital characters, props and sets maintaining a consistent aesthetic across your work
Create high-quality work using a variety of software programs
Be aware of project/task schedules and be capable of delivering work to deadlines
Take direction from the rigging leads and engage with Producers
We are seeking someone with:
Intermediate to advanced knowledge of rigging using the Maya rigging tools
Ability to create clear, non-destructive, user-friendly rigs
Knowledge in proper anatomy and body mechanics
Good general knowledge of Maya with regards to modelling and texturing
At least one year of character rigging experience in a professional studio
Excellent written and verbal English communication skills
Good self-management, with a positive attitude and ability to receive and provide constructive and objective feedback
Portfolio, and/or reel demonstrating relevant skills required.
Must be willing to complete a rigging test if requested to do so.
An avid gamer with an understanding of our game, Path of Exile
Experience working in the game industry
Experience in scripting and tool development using MEL, Python or Py Qt
Experience using various simulation plugins like n Cloth, bullet or pulldownit
A tertiary qualification related to 3 D art or game design
What we offer:
Our work hours are flexible, with core hours from 11.00am to 3.30pm.
We have a huge selection of free drinks for all the staff to enjoy while working. Think of a convenience store's range of drinks a few metres from your desk! Our rec rooms are stocked up daily with healthy snacks and a rotating range of seasonal fresh fruit and yoghurt, and catered meals are offered every week as part of our Monday mid-morning meetings.
When the work is done, we invite all staff to attend our expansion launch parties and Christmas parties to celebrate the effort they've put towards Path of Exile.
How to apply:
If you meet the above requirements, please email your resume, reel and a cover letter to

with your name and role you are applying for in the subject line.


Job details:

Job type: Full time
Contract type: Permanent
Salary type: Monthly
Occupation: Rigging artists

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